1. Download the source
2. Create a new solution (Windows Game Library) with two projects
3. Put all the files outside the content folder into the first project and compile it into a dll such as Animation.dll
4. Add this dll as a reference to the second project, and compile it into a dll such as Animation.Content.dll

You can combine them into one dll for windows, and add it to the content pipeline folder and as a reference. However, this doesn't work on xbox 360 since the content dll uses windows-only calls. This is why they are split up.

Last edited Jan 31, 2007 at 11:09 PM by dastle, version 1

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