demo problem

Topics: Developer Forum, Project Management Forum, User Forum
Feb 4, 2007 at 6:56 PM
I get the same exception in all 3 demos, i've downloaded from the site:

//InvalidOperationException was unhandled//
Both a valid vertex shader and pixel shader (or valid effect) must be set on the device before draw operations may be performed.

I get this during the run of the program, right before base.Draw(gameTime)

I didn't change code in examples and I added the references to Animation.dll & Animation.Content.dll to my project but the situation is the same.

Does anybody have any ideas why is that happening?
Feb 5, 2007 at 2:27 AM
You need a card that supports pixel shader 2.0