Timing on Animations

Aug 14, 2008 at 11:40 PM
I am trying to setup actions like saving that start an animation like waving and then end it once the animation is complete.  In general this is working- I can get the wave animation to work and it will end after what I believe is the correct amount of time.

However the timing within the animation is often horribly off.  Sometimes it will start at the beginning of the animation, but also sometimes pretty much anywhere else in the animation.  They always seem to run fine from that point on, but if the start point is screwed up when only going through the animation once it doesnt work out very well.

Is there anyway I can maybe reset the animations to the beginning manually when I have a state change like this, or does this sound like I might be doing something wrong with how I am handling the animations?